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[❄FROZEN PEAKS + EVENT] Ability Wars Tower Defense

[❄FROZEN PEAKS + EVENT] Ability Wars Tower Defense

A Roblox experience owned by Ability Wars Tower Defense.

Tower defenseENTower DefenseFrozen PeaksAbility Wars

[❄FROZEN PEAKS + EVENT] Ability Wars Tower Defense is a tower-defense experience created on 2024-02-18. The game has accumulated 1,728,762 lifetime visits and 3,364 favorites. It currently holds a 72% like percentage. Zero users are playing now. The description notes it is a merged version of AWTD, inspired by Tower Defense Simulator, and is currently in beta.

Description (written by the developer; not a statement by this register)

ALL EVENTS R BACK!!!! FREEZE AND FROZEN PEAKS IS BACK!!! NEW TOWER + INGAME CHANGELOG CHANGES SOON! Welcome to the merged version of AWTD! Ability Wars Tower Defense is inspired by Tower Defense Simulator and other fan games of them. Place down your abilities to attack your opponents and upgrade your towers as you get better at the game. Please expect bugs during this version of the game. Currently BETA. Like and favorite to support us!! Credits, shop, and settings can be viewed/configured in the main lobby. Join our communications server linked below for upcoming updates! Inspired by Ability Wars and the TDS Community

Last updated by the developer 10 Aug 2026, 17:53 UTC.

0
playing (measured 10 Aug 2026, 21:37 UTC)
1,728,762
lifetime visits
72%
liked (1,669 👍 / 636 👎)
3,364
favourites (1.9 per 1k visits)
18 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Pack
550 R$
Donation
200 R$
Starting Cash
200 R$
Emotes
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Win · other39,627 · 7.8% win
ewmik · other26,205 · 0.00% win
Level 5 · progression19,711 · 15.7% win
??? · other16,213 · 7.8% win
YOU'RE REWARDED · other9,947 · 0.00% win
SFOTH Subduer · progression9,701 · 0.00% win
Level 10 · progression8,969 · 15.7% win
Insane Map Defeated · progression5,032 · 0.00% win
Level 20 · progression2,932 · 0.00% win
Level 25 · progression2,131 · 0.00% win
300 · other1,686 · 0.00% win
Millionaire Party · other1,383 · 0.00% win
Eggs-travagant Duxterminator · collection1,297 · 0.00% win
GET TRICKED · other1,254 · 0.00% win
Level 30 · progression1,239 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7214 August 2026 — 72 % liked24 August 2026 — 72 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 10:5472no change
14 Aug 2026, 10:5272first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.