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Scrapped Engines: Crappy Island!

Scrapped Engines: Crappy Island!

A Roblox experience owned by Firelighter Filming Ltd..

Last updated by the developer 24 Feb 2026, 06:35 UTC.

0
playing (measured 11 Aug 2026, 12:47 UTC)
5,597
lifetime visits
88%
liked (46 👍 / 6 👎)
242
favourites (43.2 per 1k visits)
19 February 2024
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 12:470first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

March Testing Period · other1,126 · 0.00% win
Flat Footplate Thomas · other102 · 0.00% win
Player · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8817 August 2026 — 88 % liked26 September 2026 — 88 % liked17 August 202626 September 2026
2 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Sept 2026, 23:1588no change
17 Aug 2026, 20:3388first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.