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[FIXES] Duck Farm Tycoon

[FIXES] Duck Farm Tycoon

A Roblox experience owned by JayJ's UGC.

TycoonENduck sanctuaryfishing mechanictycoon progression

Description (written by the developer; not a statement by this register)

🐔 Welcome to Duck Farm Tycoon! 🐔 Grow your farm into the ultimate duck empire! 💰 —————————————————————————————— ✨ NEW UPDATE — FISHING + MAJOR QOL FIXES! 🎣 —————————————————————————————— 🐟 Fishing System Reworked! Unlock fishing at 15k cash and catch geese for rewards! ✨ Smooth casting + new visuals + reward popups 💾 Progress now saves more accurately 💰 Economy + Shop Fixes Boosts, rebirth, and purchases now work correctly 🐞 Major Bugs Squashed —————————————————————————————— 🦢 Raise Ducks & Build a sanctuary! 💼 Expand & Get Rich 🎉 Claim 10K Starter Cash (REJOIN AFTER!) —————————————————————————————— Ready to build the best DUCK sanctuary on Roblox? 🏆 —————————————————————————————— TAGS: farm, tycoon, simulator, geese, duck, fishing, money, rich, sanctuary, goose tycoon, duck farm, animal simulator JayJ’s UGC

Last updated by the developer 1 Jul 2026, 17:28 UTC.

0
playing (measured 10 Aug 2026, 20:00 UTC)
23,879
lifetime visits
88%
liked (114 👍 / 16 👎)
1,004
favourites (42.0 per 1k visits)
19 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Autocollect Money
186 R$
x2 Cash
149 R$
2x Speed
48 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Finish the tycoon · progression529 · 0.00% win
Millionare! · other91 · 0.00% win
Second Rebirth · progression40 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.