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🔥burn stuff for money

🔥burn stuff for money

A Roblox experience owned by C00QI.

Sandbox & buildingENsandboxclickerfire mechanics

🔥burn stuff for money is a sandbox-building experience created on 2024-02-19. The game currently has 3 players online. It has accumulated 9,547,942 lifetime visits, 461,573 favorites, and holds a 60% like percentage. The description indicates players burn items to earn money and become rich.

Description (written by the developer; not a statement by this register)

🔥burn stuff! 💸get money! 🤑get rich! use 💸 money to 🔥 burn items and get rich! ❤️lagging? use a FREE VIP server! 🧯we are not responsible for any huge fire towers you create! 🔔 follow the game for update notifications! tags: burn stuff, for money, get rich, fire, playground

Last updated by the developer 8 Jun 2026, 08:36 UTC.

3
playing (measured 10 Aug 2026, 18:03 UTC)
9,547,942
lifetime visits
60%
liked (4,512 👍 / 3,019 👎)
461,535
favourites (48.3 per 1k visits)
19 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:032first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Spawn INFINITE Items
999 R$
Godly Flamethrower
499 R$
Void Flamethrower
249 R$
Spawn 25 Items
249 R$
Unlock ALL Flames
149 R$
MASSIVE Flames
99 R$
Rainbow Carpet
59 R$
BIG Flames
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,268,152 · 100.0% win
Burn 10 items · progression2,079,595 · 89.1% win
$1,000 Cash · other940,956 · 42.4% win
Burn 100 items · progression694,324 · 34.8% win
$10,000 Cash · other486,377 · 20.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6013 August 2026 — 60 % liked23 August 2026 — 60 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 20:3660no change
13 Aug 2026, 20:3560first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.