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Snowmax's Fun Center (WIP)

Snowmax's Fun Center (WIP)

A Roblox experience owned by Snowmax's Toy World.

SimulatorENarcadeanimatronicswip

Description (written by the developer; not a statement by this register)

This game is a WIP, which means its not finished. there might be bugs and not finished stuff. A place where you can play arcade games, eat food, and control animatronic shows! Shutdown: Update Join our group! (get access to control room) https://www.roblox.com/groups/17058496/Snowmaxs-Toy-World#!/about Disclaimer: We don't own any rights of any songs on this game.

Last updated by the developer 12 Jan 2026, 20:18 UTC.

0
playing (measured 11 Aug 2026, 01:33 UTC)
8,355
lifetime visits
92%
liked (22 👍 / 2 👎)
103
favourites (12.3 per 1k visits)
19 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Costume Room Donation
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Snowmax's Fun Center! · welcome1,691 · 66.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

879289.517 August 2026 — 90 % liked6 September 2026 — 90 % liked16 September 2026 — 87 % liked6 October 2026 — 88 % liked26 October 2026 — 92 % liked17 August 202626 October 2026
5 measurements spanning 70 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 14:3092+4
6 Oct 2026, 14:2388+1
16 Sept 2026, 13:3587-3
6 Sept 2026, 13:3090no change
17 Aug 2026, 13:2190first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.