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R6 Girl Outfits

R6 Girl Outfits

A Roblox experience owned by fntnal.

RoleplayENAvatar CustomizationFashionR6 Style

Description (written by the developer; not a statement by this register)

🏷️ Discover and try on over 100+ unique R6 Girl Outfits & bases. 🛍️ All purchases made in-game will be available in your Roblox inventory. ⏩ BOY OUTFITS HERE: https://www.roblox.com/games/16197877922/R6-Boy-Outfits ❗For assistance, business inquiries, or asset removal, contact https://www.roblox.com/users/7915503334/profile ❤️ Like, favorite, and share with your friends for more future updates. Tags: R6, Headless, Headless Outfits, Female Outfits, R6 Outfits, Outfit Shop, Outfit Ideas, Steal Outfits, Catalog Outfits, Try On, Hair Combos, Girl Outfits, Da Hood Fits, Aesthetic Outfits, Matching Outfits, Baddie Fits, Roblox Fashion, Soft Girl, Emo, Grunge, Y2K, Harajuku, Realistic, NYC Style, TT Outfits, Headless Style, Outfit Loader, Roblox Catalog, Catalog Try On, R6 Combos, Roblox Fits.

Last updated by the developer 14 Mar 2026, 22:42 UTC.

0
playing (measured 10 Aug 2026, 19:04 UTC)
143,941
lifetime visits
88%
liked (516 👍 / 71 👎)
5,307
favourites (36.9 per 1k visits)
19 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Bundle
149 R$
VIP Bases
99 R$
VIP Outfits
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to R6 Girl Outfits · welcome22,207 · 100.0% win
You've met the owner · other13 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8815 August 2026 — 88 % liked25 August 2026 — 88 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 07:4988no change
15 Aug 2026, 07:4988first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.