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♠ Twenty One

♠ Twenty One

A Roblox experience owned by Worst. experience.

Card & boardENcard game1v1 survivalresident evil DLC

Twenty One is a card-board experience created on 2024-02-20. It currently has 456 players online. The game has accumulated 90,584,027 lifetime visits and 923,076 favorites. It holds a 93% like percentage. The experience is described as a 1v1 survival card game based on RE7 DLC.

Description (written by the developer; not a statement by this register)

Twenty One is a 1v1 survival card game. Your main goal is to reach 21 and defeat your opponent. The loser approaches their demise. You're tied to a chair. [ARENA] is watching. Your existence is at the mercy of the cards. RULES can be found in the game! Create a closed room and click start to play against a bot! Based on RE7 DLC: Banned Footage - 21

Last updated by the developer 18 Sept 2026, 05:42 UTC.

526
playing (measured 25 Oct 2026, 20:50 UTC)
94,329,832
lifetime visits
93%
liked (218,695 👍 / 15,970 👎)
937,966
favourites (9.9 per 1k visits)
20 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1327504415265 October 202625 October 2026
500 measurements spanning 21 days, net -51. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 39–843 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
25 Oct 2026, 20:50526-57
25 Oct 2026, 19:50583-2
25 Oct 2026, 18:50585+22
25 Oct 2026, 17:50563+76
25 Oct 2026, 16:50487+40
25 Oct 2026, 15:50447+11
25 Oct 2026, 14:50436+59
25 Oct 2026, 13:50377+27
25 Oct 2026, 12:50350+46
25 Oct 2026, 11:50304+55
25 Oct 2026, 10:50249-19
25 Oct 2026, 09:50268-24
25 Oct 2026, 08:50292-56
25 Oct 2026, 07:50348-15
25 Oct 2026, 06:50363-124
25 Oct 2026, 05:50487-65
25 Oct 2026, 04:50552-8
25 Oct 2026, 03:50560+34
25 Oct 2026, 02:50526+45
25 Oct 2026, 01:50481first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Approaching hell · progression19,623,329 · 55.5% win
21 · other12,841,576 · 30.2% win
In two seconds · other4,029,302 · 10.0% win
Unlucky · other2,959,669 · 9.1% win
Maniac · other2,804,874 · 8.0% win
Blessed · other2,779,498 · 9.5% win
Hopelessly · other339,239 · 0.40% win
Intensely · other336,227 · 0.80% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9321 August 202625 October 2026
1562 measurements spanning 65 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1562
Measured (UTC)% likedChange
25 Oct 2026, 20:5093no change
25 Oct 2026, 19:5093no change
25 Oct 2026, 18:5093no change
25 Oct 2026, 17:5093no change
25 Oct 2026, 16:5093no change
25 Oct 2026, 15:5093no change
25 Oct 2026, 14:5093no change
25 Oct 2026, 13:5093no change
25 Oct 2026, 12:5093no change
25 Oct 2026, 11:5093no change
25 Oct 2026, 10:5093no change
25 Oct 2026, 09:5093no change
25 Oct 2026, 08:5093no change
25 Oct 2026, 07:5093no change
25 Oct 2026, 06:5093no change
25 Oct 2026, 05:5093no change
25 Oct 2026, 04:5093no change
25 Oct 2026, 03:5093no change
25 Oct 2026, 02:5093no change
25 Oct 2026, 01:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

twenty-one.fandom.com1 active editors · 1,289 edits
130 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.