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♠ Twenty One

♠ Twenty One

A Roblox experience owned by Worst. experience.

Card & boardENcard game1v1 survivalresident evil DLC

Twenty One is a card-board experience created on 2024-02-20. It currently has 456 players online. The game has accumulated 90,584,027 lifetime visits and 923,076 favorites. It holds a 93% like percentage. The experience is described as a 1v1 survival card game based on RE7 DLC.

Description (written by the developer; not a statement by this register)

Twenty One is a 1v1 survival card game. Your main goal is to reach 21 and defeat your opponent. The loser approaches their demise. You're tied to a chair. [ARENA] is watching. Your existence is at the mercy of the cards. RULES can be found in the game! Create a closed room and click start to play against a bot! Based on RE7 DLC: Banned Footage - 21

Last updated by the developer 10 Aug 2026, 09:19 UTC.

542
playing (measured 4 Sept 2026, 19:50 UTC)
91,780,576
lifetime visits
93%
liked (215,527 👍 / 15,678 👎)
928,373
favourites (10.1 per 1k visits)
20 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

16877647254210 August 20264 September 2026
334 measurements spanning 25 days, net +37. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–867 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 334
Measured (UTC)PlayersChange
4 Sept 2026, 19:50542+100
4 Sept 2026, 18:50442-50
4 Sept 2026, 17:50492-14
4 Sept 2026, 16:50506+3
4 Sept 2026, 15:50503+110
4 Sept 2026, 14:50393-34
4 Sept 2026, 13:50427+101
4 Sept 2026, 12:50326+60
4 Sept 2026, 11:50266+33
4 Sept 2026, 10:50233+18
4 Sept 2026, 09:50215-36
4 Sept 2026, 08:50251+35
4 Sept 2026, 07:50216-95
4 Sept 2026, 06:50311-61
4 Sept 2026, 05:50372+11
4 Sept 2026, 04:50361-90
4 Sept 2026, 03:50451-3
4 Sept 2026, 02:50454+36
4 Sept 2026, 01:50418-40
4 Sept 2026, 00:50458first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Approaching hell · progression19,275,732 · 55.3% win
21 · other12,640,732 · 31.6% win
In two seconds · other3,960,403 · 11.1% win
Unlucky · other2,897,934 · 9.8% win
Maniac · other2,752,682 · 8.6% win
Blessed · other2,718,557 · 9.9% win
Hopelessly · other336,670 · 0.40% win
Intensely · other329,420 · 1.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9321 August 20264 September 2026
335 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 335
Measured (UTC)% likedChange
4 Sept 2026, 19:5093no change
4 Sept 2026, 18:5093no change
4 Sept 2026, 17:5093no change
4 Sept 2026, 16:5093no change
4 Sept 2026, 15:5093no change
4 Sept 2026, 14:5093no change
4 Sept 2026, 13:5093no change
4 Sept 2026, 12:5093no change
4 Sept 2026, 11:5093no change
4 Sept 2026, 10:5093no change
4 Sept 2026, 09:5093no change
4 Sept 2026, 08:5093no change
4 Sept 2026, 07:5093no change
4 Sept 2026, 06:5093no change
4 Sept 2026, 05:5093no change
4 Sept 2026, 04:5093no change
4 Sept 2026, 03:5093no change
4 Sept 2026, 02:5093no change
4 Sept 2026, 01:5093no change
4 Sept 2026, 00:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

twenty-one.fandom.com1 active editors · 1,289 edits
130 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.