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Tower

Tower

A Roblox experience owned by 풀박스(그룹).

ObbyENjump mapgravity coilsmusic

Description (written by the developer; not a statement by this register)

If there is a problem with a song in the game, we will delete it. Tips Buy 70 Robux Gravity Coils in Gamepass to break jump maps more easily!

Last updated by the developer 10 Apr 2026, 10:54 UTC.

0
playing (measured 12 Aug 2026, 08:07 UTC)
715
lifetime visits
70%
liked (7 👍 / 3 👎)
1
favourites (1.4 per 1k visits)
20 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 08:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

중력 코일
299 R$
회복 콜라
15 R$
T포즈
5 R$
라이트 공
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

ㅋㅋ · other25 · 0.00% win
Hello, I'm building a tower · other19 · 0.00% win
Easy to shoot down the tower · progression9 · 0.00% win
Mad Tower · progression6 · 0.00% win
Shoot the Double Side Tower · other4 · 0.00% win
Keyboard Shotgun Tower · other4 · 0.00% win
Shoot Big Hole Tower · other4 · 0.00% win
Shoot the Rainbow Tower · progression3 · 0.00% win
Shoot the House Tower · progression3 · 0.00% win
Shoot the Sky Tower · progression3 · 0.00% win
This Is Not Terrifying Tower · other3 · 0.00% win
Shoot a tower that's difficult to control · other1 · 0.00% win
Shoot a Goldless Easy Tower · other0 · 0.00% win
Shoot the top tower easily · progression0 · 0.00% win
Shoot Tower 55 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.