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KKN HOOD

KKN HOOD

A Roblox experience owned by KOKONA COUTURE.

RacingENRPGHood/StreetFlame

Description (written by the developer; not a statement by this register)

FLAME & RPG

Last updated by the developer 1 Apr 2026, 20:21 UTC.

0
playing (measured 11 Aug 2026, 06:52 UTC)
6,465
lifetime visits
89%
liked (64 👍 / 8 👎)
42
favourites (6.5 per 1k visits)
20 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OP-Gum
150 R$
OPKnife
130 R$
Grappling Hook
50 R$
BoomBox
50 R$
SweetCake!
25 R$
new gen ;-;
5 R$
"i miss old roblox"
5 R$
"dti helper"
5 R$
4shavel
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

November 2024 · other7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8917 August 2026 — 89 % liked26 October 2026 — 89 % liked17 August 202626 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 20:0389no change
17 Aug 2026, 17:3689first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.