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Food Truck Experience 🚚

Food Truck Experience 🚚

A Roblox experience owned by NRFL Studios.

RoleplayENmysterysimulationexperience-series

Food Truck Experience 🚚 is a roleplay game created on February 20, 2024. It has accumulated 4,609,941 lifetime visits and 161,130 favorites. The experience currently has 0 players online. It maintains an 88% like percentage. The description mentions a first night shift filled with mysteries and encourages users to like and favorite the game for Part 2.

Description (written by the developer; not a statement by this register)

[NEW!] Food Truck Experience 🚚 Your first night shift at the food truck, is going to be filled with mysteries... LIKE 👍 + FAVORITE ⭐ the game for Part 2! Similar to: The Plane Experience, Christmas Experience, Santa's Workshop Experience

Last updated by the developer 27 Apr 2026, 17:31 UTC.

0
playing (measured 10 Aug 2026, 14:16 UTC)
4,609,941
lifetime visits
88%
liked (3,835 👍 / 543 👎)
160,900
favourites (34.9 per 1k visits)
20 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rocket Launcher
299 R$
Uzi
200 R$
Shotgun
200 R$
Jumpscare Everyone
199 R$
Revolver
149 R$
Golden Energy Drink Pet
99 R$
Glue
99 R$
Sprint Ability
89 R$
Lantern
79 R$
Golden Hotdog Pet
70 R$
Faster Movement
69 R$
Banana Peel
69 R$
Flashlight
59 R$
Energy Drink Pet
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome2,139,338 · 100.0% win
Escaped ENDING · progression564,083 · 0.00% win
All Golden Burgers (Collectibles) · collection361,392 · 34.8% win
Caught ENDING · progression214,378 · 0.00% win
Ran Away ENDING · progression142,466 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8814 August 2026 — 88 % liked3 September 2026 — 88 % liked23 October 2026 — 88 % liked2 November 2026 — 88 % liked14 August 20262 November 2026
4 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 02:3288no change
23 Oct 2026, 02:3188no change
3 Sept 2026, 02:1888no change
14 Aug 2026, 02:1788first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.