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Sell Burgers!

Sell Burgers!

A Roblox experience owned by BMG Productions.

TycoonENcookingrestaurant managementtycoon

Sell Burgers! is a Roblox experience created on 2024-02-20. The game has accumulated 2,068,983 lifetime visits and 8,117 favorites. Currently, one user is playing. The title holds a 94% like percentage. No specific genre classification is recorded in the available data.

Description (written by the developer; not a statement by this register)

Welcome to Burger Rush! 🍔 👍 NEW CODE at 500 Likes! ⌛ Use Code "100Kvisit" to get 1 "x2 Cash" and 1 "VIP Rush" boost! 🍔 Cook delicious burgers! 👨‍🍳 Serve burgers to the customers! 💵 Earn cash and make upgrades! 🚀 Build your restaurant and become the best chef! 🔔 Follow for game updates! 🔔 👍 Like the game to support us! 👍 ⭐ Favorite the game if you have enjoyed! ⭐ ⚠️ Lagging? Use a Free VIP Server! 📋 Feel free to post any suggestions or bug reports on our group wall! Thanks for playing! 🧡

Last updated by the developer 14 Jul 2026, 21:01 UTC.

1
playing (measured 10 Aug 2026, 14:22 UTC)
2,068,983
lifetime visits
94%
liked (11,944 👍 / 711 👎)
8,125
favourites (3.9 per 1k visits)
20 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:221first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

f
2,000 R$
x2 CASH!
299 R$
VIP!
299 R$
x2 XP!
249 R$
Faster Workers!
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,239,350 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 09:1694no change
14 Aug 2026, 09:1594first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.