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Just For Fun

Just For Fun

A Roblox experience owned by RUANG SEDUH.

Last updated by the developer 16 Apr 2026, 15:25 UTC.

0
playing (measured 11 Aug 2026, 15:53 UTC)
551
lifetime visits
87%
liked (13 👍 / 2 👎)
1
favourites (1.8 per 1k visits)
21 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 15:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

asu
715 R$
Boombox
150 R$
150 robux
150 R$
Smite Hammer
100 R$
100 robux
100 R$
## robux
75 R$
50 robux
50 R$
## robux
25 R$
## robux
20 R$
## robux
15 R$
10 robux
10 R$
5 robux
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

868786.521 August 2026 — 86 % liked20 October 2026 — 87 % liked21 August 202620 October 2026
2 measurements spanning 61 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
20 Oct 2026, 17:3187+1
21 Aug 2026, 00:0286first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.