[FIREWORKS🎆] DreamSpace
A Roblox experience owned by DreamSpace Studio.
RoleplayENliminal spacesdreamcoreexploration
DreamSpace is a Roblox roleplay experience created on February 22, 2024. The game has accumulated 14,235,903 lifetime visits and 208,876 favorites. Currently, 82 players are active. The experience maintains a 97% positive rating based on user feedback.
Description (written by the developer; not a statement by this register)
Welcome to DreamSpace — a world where reality has no clear boundaries. 🌌 This is a place between dreams and waking life, where the normal becomes strange, and the strange feels oddly familiar. 🌙 You’ll find yourself wandering through eerie, unsettling locations filled with abandoned buildings, endless hallways, and fog-covered spaces. 🌫️ Every corner of this world hides unknown mysteries and paradoxes, where time and space lose all meaning. ⏳ Explore empty malls, desolate wastelands, and vast, dimly lit halls, where every step might lead you to something even more bizarre and unexpected. 🏚️ Feel the disorientation as you navigate through a place that feels both familiar and alien. 🚶♂️ The world may be hauntingly empty, but it's full of secrets waiting to be uncovered. 🔍 Remember, there are no monsters here. Just something worse. 👁️ Tags: dreamcore, weirdcore, liminal spaces, aesthetic, surreal, eerie, unsettling, nostalgia, abandoned, atmospheric, dreamlike, surreal.
Last updated by the developer 4 Aug 2026, 12:15 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 20:48 | 66 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 18:08 | 97 | no change |
| 13 Aug 2026, 18:07 | 97 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.