Harumochi Railway
A Roblox experience owned by はるもち鉄道グループ.
SimulatorENtrain simulationroleplaystaffed server
Description (written by the developer; not a statement by this register)
~Long Train Main Game~ This game is staffed. It's not Free Drive. If you disturb or disturb, you will not be able to kick or play the game again. We will inform you of the recruitment date in the announcement. Please join the group of Hanyu Railway. Specific rules are written in the railway group, so please read them before entering. When you are not running, the server will be locked. When you are not running, there is a time to kick, so please understand. The rules are listed in the group. Be sure to read them. I recommend playing on as good a spec device as possible. President (Chief Executive Officer), Long I'm using an audio reader for broadcast. Some of the starting melodies use a different kind of starting melody. We use a similar approach melody to the approach melody/railway. Thank you for providing more material.
Last updated by the developer 10 Aug 2026, 05:56 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 05:31 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.