[Update!] Aura RNG
A Roblox experience owned by Dreamshot Productions.
SimulatorENRNG mechanicsAnime aestheticCollection/Flexing
Aura RNG is a simulator experience created on 2024-02-23. The game has accumulated 26,261,779 lifetime visits and 57,519 favorites. It maintains a 91% like percentage. Currently, zero users are playing. The title features mechanics for rolling auras and combining items.
Description (written by the developer; not a statement by this register)
🌌 GEN 9 UPDATE: Equip Multiple Items, Unlimited XP Quests, New Auras, and More! 👋 Welcome to Aura RNG! 🍀 Test Your LUCK and see if you can roll the rarest auras! 💫 Collect & Flex: Show off your legendary auras and flex your luck to your friends! 😎 👑 Premium Players: Get +15% more luck for even better rolls! 🍀 Play in VIP Servers for an additional +10% luck boost! 👍 Help us hit 60,000 Likes for a HUGE Update! How to Play: 🎲 Roll for Auras and combine them for special effects! ⚒️ Blacksmith: Get items that offer amazing benefits! 🧙🏻 Alchemist: Buy potions to improve luck and upgrade your auras! 🎣 Fish for Coins and potions to enhance your gameplay! ⬆️ Upgrades: Boost your fishing speed, roll faster, and level up quicker! Start your journey to roll the rarest auras and become the ultimate luck master! 🍀 Tags: aura, rng, multiplayer, rarity, anime, mobile, console, xbox, pc, vr
Last updated by the developer 19 Jan 2026, 18:35 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:31 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 16:05 | 91 | no change |
| 23 Aug 2026, 15:51 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.