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6:06 PM ~ Benighted (Alpha)

6:06 PM ~ Benighted (Alpha)

A Roblox experience owned by [ SIMULANT ].

Last updated by the developer 24 Jun 2026, 02:19 UTC.

0
playing (measured 11 Aug 2026, 10:47 UTC)
2,458
lifetime visits
88%
liked (42 👍 / 6 👎)
55
favourites (22.4 per 1k visits)
23 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Hyperdeath
222 R$
Developer Fund
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha · other695 · 0.00% win
Badge Ball · collection12 · 0.00% win
You Can't Run · progression1 · 0.00% win
Trial of the Insane · progression1 · 0.00% win
Defined Sweat · progression1 · 0.00% win
True Colours · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.