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Epic Cars 🔥 (Racing Minigames)

Epic Cars 🔥 (Racing Minigames)

A Roblox experience owned by Epic Works.

RacingENvehicle customizationminigamesdrifting

Epic Cars 🔥 (Racing Minigames) is a racing experience created on 2024-02-23. It has accumulated 6,614,721 lifetime visits and 9,294 favorites. The game holds a 68% like percentage. Currently, zero users are playing. The title focuses on car customization and racing minigames within the racing genre.

Description (written by the developer; not a statement by this register)

🚗 Epic Cars stands out as one of the newest and most promising car games on Roblox. Engage in a variety of game modes and maps, acquire new cars, personalize them to your taste, and look forward to even more exciting features! USE CODE: "1500KLikes" for 5000 Coins❗ 👉New code at 2000 Likes! 🏆 Epic Cars Newest Update: - New 5x bigger lobby (With hidden secret) 🗺️ - New car Anaconda Kivis (First FWD car) 🚗 - Improved cars steering and drifting handling 🛞 - Added auto fire for mobiles in missiles minigame (instead of on button press) 🚀 - Bug fixes 🐛 VIP server owners can choose minigames for free 😎 ⚠️ The game is FRESH and we're actively fixing bugs! Motivate us by clicking the LIKE 👍 button!

Last updated by the developer 8 Nov 2025, 12:10 UTC.

0
playing (measured 10 Aug 2026, 22:53 UTC)
6,614,721
lifetime visits
68%
liked (2,269 👍 / 1,077 👎)
9,292
favourites (1.4 per 1k visits)
23 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
1,199 R$
Peganli Zonetta
799 R$
x2 Coins
499 R$
Police
299 R$
x2 Nitro Regen
199 R$
Special Textures
199 R$
Anaconda Kivis
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome3,443,885 · 72.7% win
Most Valuable Player · other795,313 · 72.7% win
Only gotta score once? · other130,336 · 0.00% win
That's Evil · other24,197 · 0.00% win
Pro · other4,340 · 0.00% win
??? · other143 · 0.00% win
First On Leaderboard · other49 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6813 August 2026 — 68 % liked2 September 2026 — 68 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 23:2068no change
13 Aug 2026, 23:1868first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.