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Poppy Playtime Grabpack Testing

Poppy Playtime Grabpack Testing

A Roblox experience owned by KINGLIP.

HorrorENhorrorPoppy Playtimesimulator

Poppy Playtime Grabpack Testing is a horror experience created on 2024-02-23. It has recorded 2,856,093 lifetime visits and 1,653 favorites. The current player count is zero. The game holds a 26% like percentage. Controls include mouse inputs for PC and touch for mobile.

Description (written by the developer; not a statement by this register)

🖥PC CONTROLS Left Mouse Button - Shoot Blue Hand Right Mouse Button - Shoot Red Hand E - Pick Up (Glowby,GasMask,Grabpack..) Q - Hand Switch (Hold) 📱MOBILE CONTROLS Just Press The Buttons. PLS :) v.2.1 NOTE: Unfortunately, the likes of our game are very low. Please like the game.

Last updated by the developer 1 Jul 2026, 10:08 UTC.

0
playing (measured 14 Aug 2026, 01:15 UTC)
2,856,093
lifetime visits
26%
liked (178 👍 / 506 👎)
1,653
favourites (0.6 per 1k visits)
23 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 01:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donate
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome991,988 · 0.00% win
Green Hand! · collection0 · 0.00% win
Secret Room! · secret0 · 0.00% win
Purple Hand! · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.