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Regretevator RP/Hangout

Regretevator RP/Hangout

A Roblox experience owned by Fatality Count.

RoleplayENRegretevatorRoleplayHangout

Regretevator RP/Hangout is a roleplay experience created on 2024-02-24. The game currently has 0 players online. It has accumulated 1,398,002 lifetime visits and 10,257 favorites. The title holds an 81% like percentage. The genre is listed as roleplay. The description mentions recreations of favorite floors and hidden badges for secret morphs within the Regretevator fandom context.

Description (written by the developer; not a statement by this register)

{UNDER NEW MANAGEMENT!} ☆Welcome to the Regretevator roleplay, we hope you don't regret your time here. ☆ This game will satisfy your roleplay needs and wants for the popular game, Regretevator! Step inside the elevator to find recreations of your favourite floors, become almost any character from within the game and find hidden badges for some secret morphs! Meet new people with similar interests, and make some new friends! Just try not to regret your time. Tags: Roleplay, Regretevator hangout, Hangout, roleplay, silly, have fun, fandom games, indie devs, elevator

Last updated by the developer 9 Aug 2026, 19:13 UTC.

0
playing (measured 12 Aug 2026, 08:50 UTC)
1,398,002
lifetime visits
81%
liked (2,026 👍 / 466 👎)
10,250
favourites (7.3 per 1k visits)
24 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 08:500first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

TESTER · other74,087 · 0.00% win
Eccles Syndrome · other24,542 · 0.00% win
“IT APPEARS I’VE TURNED YOU INTO A FUZZY FIEND!” · other15,793 · 0.00% win
EMERSON (TEMP NAME AND PHOTO) · other12,994 · 14.3% win
LOVEBUG · other11,243 · 14.3% win
Into the neko-verse · other10,357 · 0.00% win
Party Pooper · other9,805 · 28.6% win
Hey Jim · other7,749 · 0.00% win
Met dev Skittles · other6,794 · 0.00% win
Not one of us. · other6,581 · 0.00% win
Glorp N' Go's Glupper · other6,121 · 0.00% win
Met Co-Owner Local Surgeon · other6,027 · 0.00% win
Met owner - Ace!!!! · other6,022 · 0.00% win
DON'T STEAL · other5,970 · 0.00% win
SPECIAL FLOPPY DISK · collection4,960 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8114 August 2026 — 81 % liked24 August 2026 — 81 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 12:5281no change
14 Aug 2026, 12:5181first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.