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Metro Battles

Metro Battles

A Roblox experience owned by Metro Battles.

RoleplayENcops and robberspvpfast-paced

Description (written by the developer; not a statement by this register)

Metro Battles – The Ultimate Cops and Robbers Showdown! Step into Metro Battles, the fast-paced, heart-pounding PvP game where you take on the roles of daring robbers or vigilant cops. Fight for victory in intense, 3-minute matches across iconic locations like New Rock City and the strategic Tatyu Village. 💥 Game Features: Thrilling Multiplayer Action: Battle with friends or take on players from around the world. Fast-Paced Rounds: Quick 3-minute matches packed with non-stop action. Earn Coins & Unlock Rewards: Win games to collect coins and unlock amazing items. Stunning Maps: Master unique tactics in different, detailed battlefields. Prove your strategic prowess and quick reflexes in the most exhilarating cops-and-robbers game on Roblox! Are you ready to claim your place as the top Metro Battler? 🏆 Join now

Last updated by the developer 22 Dec 2025, 16:16 UTC.

0
playing (measured 13 Aug 2026, 23:46 UTC)
2,909
lifetime visits
84%
liked (37 👍 / 7 👎)
10
favourites (3.4 per 1k visits)
24 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 23:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Coins!
299 R$
2x XP!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome269 · 0.00% win
Met the Owner! · social119 · 0.00% win
Won a game! · progression58 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.