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Furious Mom

Furious Mom

A Roblox experience owned by RapidSwampGames.

HorrorENhorrorchasesurvival

Description (written by the developer; not a statement by this register)

Angry Angry Angry!!! Watch out for the Furious Mom! She is very angry at you! Better run fast! Development Info: Patch Notes: !!! Realesed The Game !!! -Remade the game -Improved Moms AI -Added Badges -Added A Massive Amount Of New Gameplay Please ignore these words down below. Furious Mom Furious Mom Furious Mom Furious Mom Furious Mom Furious Mom Furious Mom Furious Mom Furious Mom Furious Mom Furious Mom Furious Mom Furious Mom Furious Mom Furious Mom Furious Mom Furious Mom Furious Mom Furious Mom Furious Mom Furious Mom

Last updated by the developer 4 Jun 2020, 12:23 UTC.

0
playing (measured 15 Aug 2026, 15:23 UTC)
31,865
lifetime visits
76%
liked (135 👍 / 42 👎)
252
favourites (7.9 per 1k visits)
16 February 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 15:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Banana Peel
25 R$
Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Play Furious Mom · other14,180 · 0.00% win
You played Furious Mom Beta · welcome13,989 · 0.00% win
Drowned · other2,896 · 0.00% win
Crushed · other2,284 · 0.00% win
Toasted · other1,726 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7616 August 2026 — 76 % liked5 September 2026 — 76 % liked16 August 20265 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Sept 2026, 03:5076no change
16 Aug 2026, 03:4676first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.