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Sword Battlegrounds

Sword Battlegrounds

A Roblox experience owned by Red65.

Fighting & PvPRUmelee combatbattlegroundsPvP

Description (written by the developer; not a statement by this register)

Убивай других игроков мечами, также подумай о лайке 👍 на игру, для дальнейших обновлений. 🖥 Управление 1 - достать аптечку из инвентаря. 2 - достать меч из инвентаря. B - эмоции.

Last updated by the developer 19 Mar 2026, 10:39 UTC.

0
playing (measured 18 Aug 2026, 14:00 UTC)
1,923
lifetime visits
69%
liked (9 👍 / 4 👎)
3
favourites (1.6 per 1k visits)
25 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 14:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

yes? yes
85 R$
Unlimited Flex Works
15 R$
ULTIMATE
15 R$
KillSound
15 R$
All Titles
9 R$
Все ауры
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Секретное место? · secret15 · 0.00% win
WHO IS IT?!?!?!? · progression10 · 0.00% win
WHO IS IT??? · other9 · 0.00% win
Первая жалоба · other8 · 0.00% win
1К денег?! · other7 · 0.00% win
15 убийств · progression4 · 0.00% win
7500К денег!?!? · other0 · 0.00% win
75 убийств · progression0 · 0.00% win
Commander · progression0 · 0.00% win
Beginner · progression0 · 0.00% win
It turns out that everything was simple... · other0 · 0.00% win
150 убийств · progression0 · 0.00% win
Professional · progression0 · 0.00% win
Knowledgeable · progression0 · 0.00% win
The Expert · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.