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Innovation Inc Skyscraper (Pre-Alpha)

Innovation Inc Skyscraper (Pre-Alpha)

A Roblox experience owned by Innovation Inc. Skyscraper.

OtherENpre-alphaskyscraperexploration

Description (written by the developer; not a statement by this register)

Welcome to the Innovation Inc. Skyscraper. This game is in Pre-Alpha, meaning most, if not all aspects of the game are most definitely incomplete. - Most Recent Major Update - Version 0.0.1 (WIP) [PARTIALLY RELEASED] - New Default Spawn - Server Room, L11 - Level 11 Server Room and Teleport Added - Custom Administration System (Courtesy of Boi_3pic) - Trophies (Badges are unobtainable at the moment) - Skyscraper Explorer Badge - Level 1 Preparations (this is not visible through normal gameplay at the moment) - Core Model (this is not visible through normal gameplay at the moment) - New weapons for admins - Extra details and easter eggs on Level 12 - Full lockdown doors added to Level 12 - 16:9 Thumbnail Art by claire6125/ClaireCreate (WIP)

Last updated by the developer 1 Apr 2026, 02:59 UTC.

0
playing (measured 18 Aug 2026, 06:35 UTC)
440
lifetime visits
83%
liked (5 👍 / 1 👎)
2
favourites (4.5 per 1k visits)
25 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 06:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Skyscraper · welcome56 · 0.00% win
Skyscraper Explorer · collection0 · 0.00% win
Level 12 Trophy · progression0 · 0.00% win
Level 11 Trophy · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.