[UPDATE]💥US Military Roleplay
A Roblox experience owned by United States MiIitаry.
RoleplayENmilitaryroleplayhierarchy
Description (written by the developer; not a statement by this register)
🦅 Welcome to the US Military Roleplay! 🦅 Your journey starts here where future leaders train, grow, and rise through the ranks. Whether on the ground, at sea, or in the air, your role begins with discipline, training, and real operations. 📍 Access the Academy and begin your career: https://www.roblox.com/groups/8994184/United-States-MiIit-ry#!/about 🪖 Choose your branch. Train hard. Lead with honor. 🪖 🚛 Army – Specialize in ground tactics, defensive operations, and armored vehicle training. https://www.roblox.com/groups/14467983/Army 🛥️ Navy – Patrol key waters, execute maritime exercises, and operate advanced naval craft. https://www.roblox.com/groups/14203249/Navy ✈️ Air Force – Train in flight operations, aerial support, and airfield management. https://www.roblox.com/groups/14468072/Air-Force 🦅 Marines – Focus on fast-response drills, combined ops, and high-stakes training scenarios. https://www.roblox
Last updated by the developer 9 Aug 2026, 14:10 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:06 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 00:23 | 71 | no change |
| 14 Aug 2026, 22:19 | 71 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.