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Sit and Talk

Sit and Talk

A Roblox experience owned by I$olations.

Social & hangoutENsocial hangoutminimalistchatting

Description (written by the developer; not a statement by this register)

You have nothing in front of you. Expect the people around you. No music, no extras, just people. join I$olations ???? Tags: Social, Hangout, Talk, Relax, Simple, Mystery

Last updated by the developer 30 Mar 2026, 18:12 UTC.

0
playing (measured 11 Aug 2026, 15:49 UTC)
179,751
lifetime visits
86%
liked (280 👍 / 46 👎)
702
favourites (3.9 per 1k visits)
27 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 15:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Big Donation
150 R$
Donation
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played Sit and Talk!! · welcome69,215 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8615 August 2026 — 86 % liked14 September 2026 — 86 % liked14 October 2026 — 86 % liked15 August 202614 October 2026
3 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 10:0186no change
14 Sept 2026, 07:3286no change
15 Aug 2026, 05:3786first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.