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Magic Heroes!

Magic Heroes!

A Roblox experience owned by Aleafo Games.

RacingENfantasystat-buildingleaderboards

Magic Heroes! is a Roblox experience categorized under racing. Created on February 27, 2024, the game has recorded 712,791 lifetime visits and 5,109 favorites. Currently, zero users are playing. The title maintains an 86 percent like percentage based on user feedback metrics.

Description (written by the developer; not a statement by this register)

🌟 Welcome to Magic Heroes 🌟 The ultimate RPG adventure you've been waiting for! 💥 Will you rise as a hero or fall into darkness? 💥 Embark on an epic journey to save the world from *Dynamo*, the corrupt mage who has plunged the lands into chaos. Train your Strength, Endurance, and Knowledge to become the most powerful hero of all time! - 🏋️‍♂️ Build your stats through rigorous training and quests. - ⚔️ Master devastating spells and create epic combos. - 🏆 Compete on global leaderboards and prove your worth. - 🌍 Explore magical realms, each with unique challenges and rewards. ✨ The adventure begins now! ✨ - v1

Last updated by the developer 16 Jul 2025, 20:24 UTC.

0
playing (measured 10 Aug 2026, 21:08 UTC)
712,791
lifetime visits
86%
liked (3,023 👍 / 478 👎)
5,107
favourites (7.2 per 1k visits)
27 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dino Skeleton Mount
799 R$
x2 Boss Drops
499 R$
VIP
399 R$
Starter Bundle
249 R$
Fast Train
199 R$
Custom Shield
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 18:2086no change
14 Aug 2026, 18:1886first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

magic-heroes.fandom.com0 active editors · 334 edits
25 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.