POSTMORTEM
A Roblox experience owned by ÆTERNUM*.
AdventureENsurrealistexplorationphilosophical
Description (written by the developer; not a statement by this register)
"After his passing, a philosopher proves his theory on life after death." A surrealist Adventure/Exploration game where you wander through fragments of a shattered realm, seeking your purpose. Click the "?" in-game button for a brief introductory guide. Press "E" to open your backpack. Your cursor hints at interactions. High graphic settings are recommended. Join the ÆTERNUM Roblox Group for a speed item. Inspired by works such as Yume Nikki/2kki, Hylics and Dream Game. This game has a Miraheze, search for "POSTMORTEM Miraheze" to find it. This game features a soundtrack mostly formed by original compositions. The soundtrack can be found on our channel, Spotify and all other streaming services. Check the game's store for donations, and ÆTERNUM group for merch. The game's credits can be accessed from the starting area. Please note that this game is far from complete, and therefore the current version is not the final product. Content updates will be released on occasion.
Last updated by the developer 5 Aug 2026, 02:14 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:16 | 3 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 22:22 | 96 | no change |
| 14 Aug 2026, 22:16 | 96 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.