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Climb The Tallest Building to VIP

Climb The Tallest Building to VIP

A Roblox experience owned by Nerdy Experiences.

AdventureENparkourobstacle courseclimbing

Climb The Tallest Building to VIP is an adventure experience created on 2024-02-28. The game has recorded 6,108,927 lifetime visits and 134,114 favorites. Currently, zero users are playing. The title holds a 67% like percentage based on user ratings.

Description (written by the developer; not a statement by this register)

Welcome to Climb The Tallest Building to VIP! Can you make it to the top? Like👍 and Favorite⭐ for new updates!

Last updated by the developer 22 Jan 2026, 18:43 UTC.

0
playing (measured 10 Aug 2026, 14:04 UTC)
6,108,927
lifetime visits
67%
liked (5,143 👍 / 2,506 👎)
134,099
favourites (22.0 per 1k visits)
28 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gold Rocket Launcher!
2,499 R$
Gold Blow Dryer!
2,299 R$
Gold Gun!
1,999 R$
Gold Knife!
1,699 R$
Gold Coil!
1,499 R$
Gold Magic Carpet!
1,299 R$
Portal Gun!
899 R$
Balloons!
649 R$
Jetpack!
599 R$
Sword!
399 R$
VIP!
299 R$
Fusion Coil!
229 R$
Slap Hand!
199 R$
Trowel!
79 R$
Boombox!
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Winner! · other1,256,224 · 100.0% win
Easy Obby! · progression300,064 · 0.00% win
Maze! · progression266,786 · 0.00% win
Disappearing Stairs! · secret224,442 · 0.00% win
Water Obby! · progression196,482 · 0.00% win
Medium Obby! · progression161,893 · 0.00% win
Wind Obby! · progression146,482 · 0.00% win
Earth Obby! · progression134,525 · 0.00% win
Fire Obby! · progression121,259 · 0.00% win
Glass Bridge! · progression115,296 · 0.00% win
Hard Obby! · progression111,078 · 0.00% win
Guess The Path! · other102,169 · 0.00% win
Impossible Obby! · progression71,371 · 0.00% win
Challenging Obby! · progression71,334 · 0.00% win
Join Group! · social15,305 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6713 August 2026 — 67 % liked23 August 2026 — 67 % liked3 September 2026 — 67 % liked13 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 00:0067no change
23 Aug 2026, 23:5367no change
13 Aug 2026, 23:5267first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.