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The Experiment

The Experiment

A Roblox experience owned by VerticaΙ Studios.

HorrorENhorrorescape roommystery

Description (written by the developer; not a statement by this register)

You have been kidnapped by a mad scientist but confused. You follow in the footsteps of his previous victim who has allegedly been injected with a mysterious substance that turned him into some sort of entity. Can you collect the crystals scattered over the area left by the souls of the past victims to get out?? Find out now.

Last updated by the developer 9 Aug 2026, 03:00 UTC.

0
playing (measured 10 Aug 2026, 21:49 UTC)
9,013
lifetime visits
55%
liked (29 👍 / 24 👎)
191
favourites (21.2 per 1k visits)
28 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:490first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Idk, health thingys · other1 · 0.00% win
Eliminate Vector · progression0 · 0.00% win
extra · other0 · 0.00% win
idk · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

545554.517 August 2026 — 54 % liked6 September 2026 — 55 % liked17 August 20266 September 2026
2 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–55 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Sept 2026, 12:0855+1
17 Aug 2026, 12:0054first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

the-experiment.fandom.com0 active editors · 275 edits
26 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.