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Solo Showdown

Solo Showdown

A Roblox experience owned by Anime Revival.

Fighting & PvPENanimeactionmartial arts

Solo Showdown is a fighting-pvp experience created on 2024-02-28. The game has recorded 6,276,698 lifetime visits and holds 43,373 favorites. Currently, zero users are playing. The title maintains a 75% like percentage. It is described as being in alpha, with controls including G for Awaken and F for Block.

Description (written by the developer; not a statement by this register)

Inspired by Solo Leveling Webtoon/Anime 📱💻🎮 You can play on any device. (CONSOLE, PC, MOBILE) ⭐ Please consider liking and favoriting the game for more updates. [THIS GAME IS IN ALPHA] You may experience some lag/bugs. They willl be fixed very soon 🖥️ Controls G - Awaken F - Block Q - Dash Q (While Ragdolled) - Ragdoll Cancel/Evasive Double Tap W - Run Left Click - Punch B - Emotes Wheel

Last updated by the developer 14 Sept 2025, 18:43 UTC.

0
playing (measured 10 Aug 2026, 17:33 UTC)
6,276,698
lifetime visits
75%
liked (12,973 👍 / 4,234 👎)
43,345
favourites (6.9 per 1k visits)
28 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
1,600 R$
Aura Change
399 R$
Private Server+
299 R$
Early Access
299 R$
Kill Sounds
199 R$
Extra Cosmetics
99 R$
Extra Emotes
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7513 August 2026 — 75 % liked23 August 2026 — 75 % liked2 September 2026 — 75 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 23:4575no change
23 Aug 2026, 23:3875no change
13 Aug 2026, 23:3775first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.