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Kraken's RNG [EPOCH 3]

Kraken's RNG [EPOCH 3]

A Roblox experience owned by KraKen's Empire.

SimulatorENRNGLuckAuras

Description (written by the developer; not a statement by this register)

After many hours of work and new updates, the game has changed a lot so feel free to rediscover it now! Change your dislike from the alpha version to a deserved like if you enjoy this new version. This would really encourage us to continue on the right path! Also dont forget to join our Community Server (link below) to submit your ideas and / or new auras ! GAME TIPS 🥊 Ask Mr Bobo and do the starter glove quest for a permanent 10% Luck Boost! ➕ Expand your inventory by collecting Gold! 🍀 Use potions to boost up your Rolling Speed or Luck! We sincerely apologies for the players who lost their data after the change of datastore from the alpha version to the new version of the game a month ago. Created by KraKenDev Tags: rng, kraken, krakens rng, luck, random, number, generator

Last updated by the developer 25 May 2026, 20:54 UTC.

0
playing (measured 10 Aug 2026, 23:48 UTC)
338,411
lifetime visits
52%
liked (468 👍 / 431 👎)
1,194
favourites (3.5 per 1k visits)
28 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:480first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MinimalMinimum age 16

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Monetization — game passes

VIP
299 R$
Quickroll
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

5215 August 2026 — 52 % liked4 September 2026 — 52 % liked24 October 2026 — 52 % liked15 August 202624 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 04:1552no change
4 Sept 2026, 02:2152no change
15 Aug 2026, 00:0752first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.