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Police Prison Race (Obby)

Police Prison Race (Obby)

A Roblox experience owned by 天御 Tainyu.

ObbyZHescapeobstacle coursechase

Police Prison Race (Obby) is an obby experience created on 2024-02-29. It has accumulated 2,774,809 lifetime visits and 448,901 favorites. The game holds an 80% like percentage. Currently, zero users are playing.

Description (written by the developer; not a statement by this register)

在這個令人興奮的奧比中逃離Borris和他的家人!🔓 在時間耗盡前,通過困難的障礙賽跑,跳過牆壁,並避免陷阱!你能逃離監獄而不被抓住嗎?💥 🌀 好玩的障礙:跳過牆壁,避開陷阱,避開旋轉的刀片! ⏩ 快速行動:在太遲之前趕快逃脫! 👨‍👩‍👧‍👦 家庭追殺:在Borris和他的家人試圖抓住你的時候,逃脫! 👍 喜歡遊戲以獲得更多更新和有趣的挑戰!🎮 加入我們的群組以獲得更多令人興奮的遊戲!🚀 https://www.roblox.com/communities/13485069/Newcastle-Studio#!/about

Last updated by the developer 18 Jan 2026, 10:14 UTC.

0
playing (measured 11 Aug 2026, 04:33 UTC)
2,774,809
lifetime visits
75%
liked (311 👍 / 101 👎)
448,899
favourites (161.8 per 1k visits)
29 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
199 R$
Laser Gun
149 R$
Hybrid Coil
79 R$
BABY JETSKI
69 R$
CHRISTMAS MOM OFFICER
49 R$
BORRIS MORPH
49 R$
CHEF BORRIS
49 R$
CATNAP MOM OFFICER
49 R$
POMNI BORRY
49 R$
Gravity Coil
49 R$
BABY OFFICER MORPH
49 R$
Speed Coil
49 R$
BABY WATER MORPH
49 R$
MOM OFFICER MORPH
49 R$
Double Jump
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,626,883 · 0.00% win
Stage 5 · progression617,364 · 0.00% win
Stage 10 · progression143,364 · 0.00% win
Stage 15 · progression40,935 · 0.00% win
Stage 20 · progression7,592 · 0.00% win
Complete the obby · progression5,635 · 0.00% win
Find all the Handcuffs · collection541 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

758077.514 August 2026 — 80 % liked24 August 2026 — 78 % liked3 September 2026 — 75 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 06:3675-3
24 Aug 2026, 06:3578-2
14 Aug 2026, 06:3480first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.