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Balloon Difficulty Chart Obby 🎈

Balloon Difficulty Chart Obby 🎈

A Roblox experience owned by Max's Obbies.

ObbyENdifficulty chartparkourballoon mechanic

Description (written by the developer; not a statement by this register)

Welcome to Balloon Difficulty Chart Obby! 🎈 Take on 100 unique stages that gradually get harder as you progress, from Effortless all the way to Extreme. Grab your balloon, you'll need it to reach some of the toughest jumps. 🎮 Every stage tests a new skill, some need the balloon to pass 🔄 Press R to reset at any time 💰 Earn coins and unlock new balloon skins 📈 Progress saves, come back anytime 👍 Enjoying the game? Leave a like! Tags: difficulty chart obby, dco, balloon obby, obby but you have a balloon, stages, platformer, parkour, wallhop, wraparound, glitch, rebirth, skins

Last updated by the developer 1 Aug 2026, 16:29 UTC.

2
playing (measured 10 Aug 2026, 14:38 UTC)
136,105
lifetime visits
62%
liked (122 👍 / 76 👎)
338
favourites (2.5 per 1k visits)
29 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:382first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Invincibility
799 R$
X2 Jump
149 R$
X2 Speed
149 R$
VIP
149 R$
Double Coins
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome109,575 · 100.0% win
Effortless · other49,176 · 100.0% win
Simple · other17,264 · 49.8% win
Easy · other9,492 · 24.0% win
Medium · other1,955 · 16.6% win
Hard · other1,360 · 16.6% win
Difficult · other380 · 9.2% win
Challenging · other158 · 5.5% win
Intense · other88 · 5.5% win
Insane · other39 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

60626115 August 2026 — 60 % liked25 August 2026 — 61 % liked4 September 2026 — 62 % liked15 August 20264 September 2026
3 measurements spanning 20 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–62 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 09:4962+1
25 Aug 2026, 08:2361+1
15 Aug 2026, 08:2360first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.