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🧟Infected Lands (BETA)

🧟Infected Lands (BETA)

A Roblox experience owned by Infected Lands.

SurvivalENzombie survivalopen-worldPvPvE

🧟Infected Lands (BETA) is a survival experience created on 2024-03-01. It has recorded 3,969,647 lifetime visits and 54,329 favorites. The current like percentage is 56, with zero players active at the time of measurement.

Description (written by the developer; not a statement by this register)

The release version is in the works! Stay up to date by visiting our communication server /dizzy/. The year is 2001. The virus "InFl" broke containment in White City and spread rapidly across the state. As a result, the entire region is now under military quarantine. Can you survive and maintain control? 🧟 Infected Lands is an open-world zombie survival game where you can: 🔫 Fight zombies and hostile players 🗺️ Explore a beautiful, atmospheric map 📦 Loot houses, vehicles and other players 🤝 Team up... or betray other survivors Beta notice: This game is still in beta. Expect bugs, and stay tuned for frequent updates with fixes and improvements. Disclaimer: Using third party software (hacks, exploits, etc.) is strictly forbidden. Offenders will receive a non appealable, permanent ban.

Last updated by the developer 9 Aug 2026, 21:18 UTC.

0
playing (measured 10 Aug 2026, 16:21 UTC)
3,969,647
lifetime visits
56%
liked (9,478 👍 / 7,367 👎)
54,495
favourites (13.7 per 1k visits)
1 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Stealth Pack
229 R$
permanent revolver
159 R$
frogman suits
149 R$
Survival Pack
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

5614 August 2026 — 56 % liked24 August 2026 — 56 % liked3 September 2026 — 56 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–57 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:3056no change
24 Aug 2026, 03:2356no change
14 Aug 2026, 03:2256first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.