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[JOIN AND CLAIM] UhhHalo's UGC Item Claims

[JOIN AND CLAIM] UhhHalo's UGC Item Claims

A Roblox experience owned by Panlo Studios.

OtherENUGC claimsfree itemsevent log

Description (written by the developer; not a statement by this register)

[THE TEAMS EVENT LOG] Date: June 24th, 5PM PST. Join and Claim UGCs https://www.roblox.com/users/2541443308/profile https://www.roblox.com/communities/32567527/Panlo-Studios#!/about

Last updated by the developer 10 Aug 2026, 10:20 UTC.

0
playing (measured 10 Aug 2026, 15:19 UTC)
369,680
lifetime visits
78%
liked (3,002 👍 / 836 👎)
3,514
favourites (9.5 per 1k visits)
1 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Headless Fr
45,000 R$
5 Stock
10,000 R$
One Stock
7,150 R$
Ten Stock Dono
7,150 R$
Halo's Amethyst Faberge Egg
3,146 R$
Requirement Purchase + Stock
3,003 R$
Requirement Purchase
1,429 R$
Gamepass
853 R$
We love halo
715 R$
Gamepass
143 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined UhhHalo's UGC Item Claims! · welcome24,187 · 100.0% win
the one you call "egg" · collection1,052 · 5.2% win
Completed -> Obby · other437 · 4.1% win
Scavenger Scrambler · collection173 · 1.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

787978.514 August 2026 — 79 % liked24 August 2026 — 79 % liked4 September 2026 — 79 % liked14 September 2026 — 79 % liked24 September 2026 — 78 % liked4 October 2026 — 78 % liked14 October 2026 — 78 % liked24 October 2026 — 78 % liked3 November 2026 — 78 % liked14 August 20263 November 2026
9 measurements spanning 80 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Nov 2026, 03:2378no change
24 Oct 2026, 03:2378no change
14 Oct 2026, 03:2278no change
4 Oct 2026, 03:2178no change
24 Sept 2026, 03:2078-1
14 Sept 2026, 01:3879no change
4 Sept 2026, 01:3779no change
24 Aug 2026, 23:3879no change
14 Aug 2026, 23:3279first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.