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Dimensional Drift [HORROR]

Dimensional Drift [HORROR]

A Roblox experience owned by Turz Entertainment.

HorrorENhorrorliminal spacesnarrative

Dimensional Drift [HORROR] is a horror experience from 2024 with over 1.8 million lifetime visits. It records 91 playing now, a like rating of 74%, 91,706 favourites.

Description (written by the developer; not a statement by this register)

WARNING: This game contains jumpscares and disturbing imagery. You play as a young child spending a quiet night at home. As the television flickers in the darkness, you slowly drift off to sleep. But when you wake up, something is terribly wrong. Your home is gone, replaced by a twisted nightmare where nothing feels real. The familiar has become unfamiliar, and every path leads deeper into impossible places. All you want is to find your parents and escape, but the nightmare refuses to let you go. As you explore, you'll wander through abandoned houses, haunted hallways, endless liminal spaces, and other disturbing locations where reality constantly shifts. Every corner hides something watching you. Strange entities stalk the darkness, waiting for the perfect moment to strike, while the nightmare grows more terrifying with every step. Surviving these horrors is the only way forward. After escaping the events of Chapter 1, you finally return home... or so it seems.

Last updated by the developer 26 Aug 2026, 06:36 UTC.

91
playing (measured 26 Aug 2026, 08:50 UTC)
1,868,697
lifetime visits
74%
liked (6,900 👍 / 2,399 👎)
91,632
favourites (49.0 per 1k visits)
2 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

64583323.59111 August 202626 August 2026
110 measurements spanning 15 days, net +27. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 110
Measured (UTC)PlayersChange
26 Aug 2026, 08:5091-15
26 Aug 2026, 07:50106-5
26 Aug 2026, 06:50111-68
26 Aug 2026, 05:50179-24
26 Aug 2026, 04:50203+43
26 Aug 2026, 03:50160-16
26 Aug 2026, 02:50176-78
26 Aug 2026, 01:50254+70
26 Aug 2026, 00:50184-25
25 Aug 2026, 23:50209-45
25 Aug 2026, 22:50254+42
25 Aug 2026, 21:50212-49
25 Aug 2026, 20:50261+15
25 Aug 2026, 19:50246-7
25 Aug 2026, 18:50253+49
25 Aug 2026, 17:50204-14
25 Aug 2026, 16:50218-7
25 Aug 2026, 15:50225+9
25 Aug 2026, 14:50216-5
25 Aug 2026, 13:50221first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

GLITCH
350 R$
OG TITLE
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,193,848 · 100.0% win
Escaped! - Chapter 1 · progression260,077 · 33.7% win
Thank you! · other25,749 · 6.7% win
Chapter 2 Demo · other24,834 · 18.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

747574.514 August 202623 October 2026
117 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–75 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 117
Measured (UTC)% likedChange
23 Oct 2026, 13:0274no change
13 Oct 2026, 13:0174no change
3 Oct 2026, 13:0074no change
23 Sept 2026, 12:5374no change
13 Sept 2026, 12:4974no change
3 Sept 2026, 12:4874no change
26 Aug 2026, 08:5074no change
26 Aug 2026, 07:5074no change
26 Aug 2026, 06:5074no change
26 Aug 2026, 05:5074no change
26 Aug 2026, 04:5074-1
26 Aug 2026, 03:5075no change
26 Aug 2026, 02:5075no change
26 Aug 2026, 01:5075no change
26 Aug 2026, 00:5075no change
25 Aug 2026, 23:5075no change
25 Aug 2026, 22:5075no change
25 Aug 2026, 21:5075no change
25 Aug 2026, 20:5075no change
25 Aug 2026, 19:5075first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
18 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.