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[NEW FREE UGC] Monster Tower Defense

[NEW FREE UGC] Monster Tower Defense

A Roblox experience owned by Monster Tower Defense!.

Tower defenseENTower DefenseMonster ThemeWave Survival

Description (written by the developer; not a statement by this register)

⚠️ WE ARE STILL IN EARLY DEVELOPMENT, SO EXPECT BUGS ❤️ Use code "release" for 50 coins!! Limited time only 🎉 Thanks for playing Monster Tower Defense! ⭐ LIKE the game + JOIN the group for a FREE DRAGO UNIT! ⭐ We release new UGC's every big update! How to play? -Go to one of the map platforms to teleport into a game. -Place units on the map (select them at the bottom of your screen) -Try to beat all the waves and earn coins! - New Game Modes will be released in the future! ⚠️ JOIN OUR SOCIAL SERVER if you have ideas/balancing feedback/bug reports! ⭐ Owned by: SkiitStatic ✨ Thumbnail made by: EmanStar ✨ Builder: LostInJellies Tags: Tower Defense Simulator, Tower Defense Game, Defend, Tower, TDS,NTD,UGC,SIMULATOR

Last updated by the developer 18 Dec 2025, 22:51 UTC.

0
playing (measured 10 Aug 2026, 16:48 UTC)
268,452
lifetime visits
93%
liked (2,280 👍 / 164 👎)
1,433
favourites (5.3 per 1k visits)
2 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Wisp
598 R$
All UGC
500 R$
Eye Mage
300 R$
Wraith
250 R$
VIP
150 R$
the imp
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Monster Tower Defense · welcome90,118 · 0.00% win
Joined the group! · social29,160 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9315 August 2026 — 93 % liked25 August 2026 — 93 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 02:1893no change
15 Aug 2026, 02:0393first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.