Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[ALPHA] Sonic.EXE: The Last Breath

[ALPHA] Sonic.EXE: The Last Breath

A Roblox experience owned by Red Ring Studios.

HorrorENhorrorfan-gamestory-mode

Description (written by the developer; not a statement by this register)

A Sonic.EXE game, inspired by Sonic.EXE NB and TSOH. This brings the classic aspect of Sonic.EXE games to Roblox. (This game is in development, bugs are expected, new updates in the future) WARNING: DEMOSTRATION ONLY, THIS GAME IS NOT MEANT TO BE COMPLETE, LEVELS MAY BE BUGGED OR UNFINISHED tags (ignore this): sonic.exe, last breath, nightmare beggining, the spritis of hell, sonic, tails, eggman, knuckles, uganda, amy, cream, shadow, metal sonic, terror, 2d, sally, robotnik, you can't run, green hill, arcade, singleplayer, story, story mode, multiplayer

Last updated by the developer 26 Sept 2025, 20:17 UTC.

0
playing (measured 21 Aug 2026, 15:36 UTC)
141,102
lifetime visits
54%
liked (252 👍 / 218 👎)
1,997
favourites (14.2 per 1k visits)
2 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 15:360first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Tails Stage - Good Ending - ? · progression779 · 0.00% win
Eggman Stage - Bad Ending · other659 · 0.00% win
Eggman Stage - Good Ending · progression208 · 0.00% win
Tails Stage - Bad Ending · progression108 · 0.00% win
Amy Stage - Good Ending · progression43 · 0.00% win
Amy Stage - Bad Ending · progression41 · 0.00% win
Knuckles Stage - Good Ending - ? · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.