TEAM EVIL 67 & TUNG ESCAPE! (TEAMWORK OBBY)
A Roblox experience owned by Incredible Roblox Creations.
ObbyENTung Tung SahurTeamworkBrainrot
TEAM EVIL 67 & TUNG ESCAPE! (TEAMWORK OBBY) is an obby experience created on 2024-03-03. The game records 733,224 lifetime visits and 57,021 favorites. Current player count is zero. The title has a 36% like percentage. Tags include Escape Evil, Boss, and Ice Spice.
Description (written by the developer; not a statement by this register)
If you enjoy this game please leave a thumbs up 👍 and a favorite ⭐ to support our game. Thank you so much for playing! (VIP SERVERS ARE FREE!) Escape the Tung Tung Tung Sahur with your friends! This office isnt as normal as you thought, your TUNG has TRAPPED YOU! You need to find a way to escape this evil place with your FRIENDS by completing different obstacles! Good luck! Made with ❤️ by Tablo Tags: Escape Evil, Boss, Ice Spice, Grandpa Obby, Team Grandpa, Grandma Obby, Fun, Adventure, Escape, Motel Manager, Sewer, Get Eaten, Evil Obby, Escape Ice Spice, Robex, Robox, Money, Rich, Tung, Sahur, Italian Brainrot, Crocodilo bombordirlo, 67, Six Seven Escape, 67 Brainrot, Steal A Brainrot, Grow A Garden.
Last updated by the developer 30 Jun 2026, 23:02 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Aug 2026, 02:34 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.