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🏒Hockey Legends🏒

🏒Hockey Legends🏒

A Roblox experience owned by InfinitySports.

SportsENsports4v4multiplayer

Hockey Legends is a sports experience created on 2024-03-03. It has accumulated 38,619,116 lifetime visits and 41,971 favorites. Currently, 65 players are active. The experience holds a 75% like percentage. It supports 4v4 matches and pickup games.

Description (written by the developer; not a statement by this register)

🏒Welcome to Hockey Legends! A new hockey experience with quick gameplay that lets players quickly join a 4v4 or select pickups. 🏒 Leave a like 👍 and favorite ⭐ for more Hockey Legends content! Join InfinitySports for 1.5X coins multiplier: https://www.roblox.com/groups/32333865/InfinitySports#!/about

Last updated by the developer 22 Jun 2026, 07:08 UTC.

65
playing (measured 10 Aug 2026, 14:07 UTC)
38,619,116
lifetime visits
75%
liked (23,096 👍 / 7,764 👎)
42,532
favourites (1.1 per 1k visits)
3 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0776first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

All Star
799 R$
2X Coins
299 R$
Celebration Pack
199 R$
Autocaptain
199 R$
[SALE] Toxic Pack
139 R$
Jersey Editor
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome7,576,266 · 57.9% win
Deflector · other3,059,285 · 21.2% win
Score · other2,013,930 · 14.4% win
Hat Trick · other923,757 · 6.2% win
MVP · other424,134 · 2.4% win
Scoring Leader · other24,485 · 0.20% win
Helping Hand · other5,316 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7523 August 2026 — 75 % liked2 September 2026 — 75 % liked12 September 2026 — 75 % liked22 September 2026 — 75 % liked2 October 2026 — 75 % liked12 October 2026 — 75 % liked22 October 2026 — 75 % liked23 August 202622 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 15:0875no change
12 Oct 2026, 15:0675no change
2 Oct 2026, 15:0575no change
22 Sept 2026, 15:0475no change
12 Sept 2026, 15:0375no change
2 Sept 2026, 15:0075no change
23 Aug 2026, 14:4975first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.