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ItsGitto's Murder Mystery: Reborn (Early Access)

ItsGitto's Murder Mystery: Reborn (Early Access)

A Roblox experience owned by Deveeon.

MinigamesENmurder mysteryearly accessbeta

Description (written by the developer; not a statement by this register)

🔪 A fighting & survival game with multiple gamemodes involving knifes and guns. 🕹️ Press H to see a full list of controls. 👍 Leave a like if you like the game. - 🔪 Collect weapons and effects by buying them on the daily shop - 🎥 Spectate players as a ghost - 🎮 3 gamemodes, 7 maps. - 📁 +47 total items to collect - 🔼 Level Chat Tags - 🔓 Free VIP Servers - 🎫 Claim codes and receive rewards - 🎁 Gift items to other players 🤑 Premium Users will get 100$ every 10 minutes. 😎 Join the group for a free chat tag! This game is still in beta and bugs will occur. Be sure to report at community servers.

Last updated by the developer 21 Apr 2026, 04:10 UTC.

0
playing (measured 10 Aug 2026, 15:53 UTC)
7,610
lifetime visits
81%
liked (22 👍 / 5 👎)
36
favourites (4.7 per 1k visits)
4 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gold
319 R$
Double Cash
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Early Bird · welcome4,173 · 0.00% win
No Scope Sniping · other61 · 0.00% win
Newbie Rookie · progression7 · 0.00% win
I'm just heating up · progression1 · 0.00% win
Professional Hitman · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.