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[Teste] Coisas*

[Teste] Coisas*

A Roblox experience owned by Azury Celestial.

OtherPTdonationtestminimal

Description (written by the developer; not a statement by this register)

Apenas doe

Last updated by the developer 21 May 2026, 00:20 UTC.

0
playing (measured 28 Aug 2026, 08:37 UTC)
445
lifetime visits
80%
liked (4 👍 / 1 👎)
2
favourites (4.5 per 1k visits)
4 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Aug 2026, 08:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

500 R$
500 R$
Doação
10 R$
Nov
9 R$
Trº
4 R$
Doa
3 R$
2
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Você entrou! · welcome39 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

801009031 August 2026 — 100 % liked1 October 2026 — 80 % liked31 August 20261 October 2026
2 measurements spanning 31 days, net -20. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–103 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Oct 2026, 06:1780-20
31 Aug 2026, 16:33100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.