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Elemental Battlefield

Elemental Battlefield

A Roblox experience owned by Bucket Logic Developers.

Fighting & PvPENmagic combatelement collectionPvP

Description (written by the developer; not a statement by this register)

___ Test Version 3.0 ___ Elemental Battlefield is a combat magic game where you fight against other players. The goal of this game is to unlock all the Elements that are in the Element Shop. Controls: CTRL - Sprint 1-5 - Elements choosing Click - Element use Double press W - Forward flip Double press S - Backflip Double press A - Left flip Double press D - Right flip Press Q - Fist Punch Information: This game is in a test version. However, it is only playable on PCs and Mobile devices. There are donation possibilities in the robux shop to support the game delevopers so we could make the game better. We appreciate every help possible. !!More information can be found on our social media!!

Last updated by the developer 7 Jul 2026, 21:09 UTC.

0
playing (measured 12 Aug 2026, 20:05 UTC)
1,333
lifetime visits
86%
liked (32 👍 / 5 👎)
31
favourites (23.3 per 1k visits)
4 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 20:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Tester (Limited)
119 R$
Infinite Team
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

868786.519 August 2026 — 87 % liked18 October 2026 — 86 % liked19 August 202618 October 2026
2 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 20:3086-1
19 Aug 2026, 11:0487first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.