Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Mazeophobia [HORROR]

Mazeophobia [HORROR]

A Roblox experience owned by NightGame Studio's.

HorrorENmazephobiamultiplayer

Mazeophobia [HORROR] is a horror genre experience created on 2024-03-04. The game has accumulated 13,994,765 lifetime visits and 284,689 favorites. It maintains a 76% like percentage. Currently, zero users are playing the experience. The title focuses on mazeophobia themes within a multiplayer environment.

Description (written by the developer; not a statement by this register)

Horror game in a maze. 📝The game is based of fear of mazes (Mazeophobia) 👹 Ugc release at 100000 Likes. Follow owner account to get free items in game: (https://www.roblox.com/users/5635876906/profile) 👍🏼 Like + Favourite for updates & more. Have fun playing with your friends! 📝Game owners: @ Filliarv123 📝Game Helpers: @ Trovied 📝icon designer: @ Trovied Tags: Horror, Scary, Maze, Phobia, Multiplayer

Last updated by the developer 5 Aug 2025, 18:14 UTC.

0
playing (measured 10 Aug 2026, 15:23 UTC)
13,994,765
lifetime visits
76%
liked (60,076 👍 / 18,667 👎)
284,379
favourites (20.3 per 1k visits)
4 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP [50% OFF]
199 R$
NIGHTVISION
99 R$
OWNERS PLUSHIE
99 R$
FLASHLIGHT
99 R$
SPEED [200%]
75 R$
RADIO [50% OFF]
49 R$
Red Trail
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome7,232,591 · 100.0% win
Chapter 1 · progression5,300,297 · 100.0% win
The Master Of Mazes??? · progression1,991,607 · 0.00% win
Chapter 2 · progression1,120,011 · 57.1% win
No Phobia... · other405,407 · 0.00% win
Met amaz1ingdevs The Owner · other719 · 0.00% win
Met filliarv123 The Developer · other383 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7613 August 2026 — 76 % liked23 August 2026 — 76 % liked2 September 2026 — 76 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:3076no change
23 Aug 2026, 18:1776no change
13 Aug 2026, 18:1676first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.