🔪 Survive The Playtime
A Roblox experience owned by Andi Games.
HorrorENPoppy PlaytimeHorrorSurvival
🔪 Survive The Playtime is a horror experience created on 2024-03-05. It has accumulated 13,567,620 lifetime visits and 1,378,380 favorites. The game holds an 85% like percentage. Currently, zero users are playing. The description mentions survival gameplay involving characters from Poppy Playtime and coin mechanics for trails.
Description (written by the developer; not a statement by this register)
👋Welcome to Survive The Playime👋 🤯 Try to Survive Poppy Playtime The Killer as long as you can with your friends! 🔪 ⭐ Get as many coins to get the helpful trails! Don't forget to invite your friends and join the group for updates! 👍 If you had fun don't forget to like 👍 and favorite ⭐ the game! 🤑Premium players get additional 20% more coins!🤑 🎬tags: Catnap,POppy Playtime, Poppy PlayTime, Poppy Playtime , Horror, Scary, Playtime co, Playtime, Huggy, Huggy Wuggy, Poppy, Story, Poppy Playtime Story, Rainbow Friends, Poppy, Poppy Playtime Horror, Poppy Playtime, Huggy Wuggy, Tycoon, Easy, Fun, 2 Player, Admin, DOORS, Evade, Blox Fruits, Evade, Doors, Blox, Banban, Obby, Huggy wuggy, poppy, mommy long legs, boxy boo, horror roleplay, smiling critters, catnap, chapter 1, chapter 2, chapter 3, dogday.
Last updated by the developer 6 Mar 2026, 21:12 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:47 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.