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Fruit Blend Tycoon

Fruit Blend Tycoon

A Roblox experience owned by BlankSourceCode Development.

TycoonENfruit themeblender mechanicleaderboards

Fruit Blend Tycoon is a tycoon experience created on 2024-03-06. The game has accumulated 3,733,013 lifetime visits and 13,497 favorites. It maintains a 90% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Welcome to my first ever game - Fruit Blend Tycoon. Grow as many trees as you can, collect the delicious fruit, and blend it all into cash using the Juice-o-matic 5000! Compete with your friends to earn a spot on the leaderboards or help each other out with a friendly Juice Boost! 🍍🍎 🍋 💥🚀 🍒 Unlock tasty looking fruit! 🧃 Throw fruit into the blender to juice it! 🚀 Share Juice Boost multipliers to speed up production! 🔬 Research new equipment, prizes, + cosmetics 🥕 Potting Plot gives access to powerful rebirth effects 🪙 Premium members get a starting multiplier and gifts ❤️ Join my group, like the game, and have fun! I'm actively working on this so expect some bugs, vote on what I should add next, and check back often for new updates! ✨ Today’s Update: A map revamp! A brand-new world with improved performance, faster navigation, and cleaner layout!

Last updated by the developer 10 Jan 2026, 22:37 UTC.

0
playing (measured 10 Aug 2026, 17:34 UTC)
3,733,013
lifetime visits
90%
liked (5,520 👍 / 628 👎)
13,492
favourites (3.6 per 1k visits)
6 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Juice Boost Multiplier
400 R$
2x Multiplier
350 R$
Auto-Deposit
250 R$
Auto-Collect
250 R$
VIP
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Lemons are just the beginning · other1,720,451 · 44.4% win
The gift that keeps on giving! · other721,642 · 0.00% win
On to Limes · progression701,012 · 44.4% win
Hmm, what is this thing? · other382,932 · 0.00% win
Potting Plot Time · other249,801 · 0.00% win
Here we go again! · progression105,111 · 44.4% win
Coo coo for Coconuts · other44,992 · 0.00% win
Juice Boost Bonus · other30,361 · 0.00% win
There's a goose loose and he wants a juice boost · other7,758 · 0.00% win
Delicious Dragon Fruit · collection6,000 · 0.00% win
It's Lemons All The Way Down? · other4,686 · 0.00% win
Fruit Blend Tycoon VIP · other997 · 0.00% win
The Foxy Explorer · other25 · 0.00% win
Hello from the Developer · welcome24 · 0.00% win
Bug Badge · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 04:0090no change
14 Aug 2026, 03:5390first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.