The Entity
A Roblox experience owned by Pixelbones Studios.
RoleplayENRaid BossOC (Original Character)Private Server
Description (written by the developer; not a statement by this register)
A funky OC Raid Boss How to host: - Be owner of the private server - Do ;entity - And press the button bottom of your screen after they spawned and everyones ready, simple. How to restart: - Do ;restart - Then do ;respawn - then ofc just do ;entity again. Alternatively you can do ;entity <someones full username> to make them the raid boss. Restart goes the same way except you need to respawn the said person. Quick Note: some things might be unbalanaced, boring, or such, so I am sorry for that, this game is old and I just mainly recoded the entire thing in a week or so, I tried to make it somewhat balanced tho. My main focus will be on the remake of this game.
Last updated by the developer 13 May 2026, 03:06 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 06:46 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.