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Anomaly House [HORROR]

Anomaly House [HORROR]

A Roblox experience owned by Nukes Studios.

HorrorENPS1 aestheticco-op horrorobservation duty

Anomaly House [HORROR] is a horror experience created on 2024-03-06. It supports up to six players and has accumulated 11,806,390 lifetime visits. The title holds a 79% like percentage and 50,326 favorites. Currently, five users are playing. The game features PS1-style aesthetics and device-specific controls for mobile and console environments.

Description (written by the developer; not a statement by this register)

Your parents are out for dinner, leaving you & your friends to keep an eye on the house. But then, weird things starts to happen, flickering lights, moving objects, strange noises, etc. Explore and handle these unusual anomalies by reporting them to your parents. Are you ready for this unusual night at the Anomaly House? ⚠️ PS1 / PSX ROBLOX HORROR GAME 👥 Up to 6 people can play 🎧 Headphones are heavily recommended 📱 Mobile and Console friendly with special gameplay for each device! 🚨 This game contains stressful moments & horrific jumpscares, play at your own risk. Inspired by I'm On Observation Duty games 👍Leave a like for updates, thank you! Tags: Midnight, Horror, PS1

Last updated by the developer 29 Oct 2025, 02:11 UTC.

5
playing (measured 10 Aug 2026, 14:30 UTC)
11,806,390
lifetime visits
79%
liked (5,375 👍 / 1,456 👎)
50,337
favourites (4.3 per 1k visits)
6 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Anomaly Detector
699 R$
2X Sanity
399 R$
2X Speed
80 R$
Flashlight
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,420,010 · 100.0% win
You died · other2,370,316 · 100.0% win
First Anomaly · other730,030 · 17.6% win
You won! · progression154,927 · 2.1% win
Beta Tester · other1,278 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7913 August 2026 — 79 % liked23 August 2026 — 79 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:1679no change
13 Aug 2026, 19:1579first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.