The Crahker Factory Legacy
A Roblox experience owned by HAKREM CRAHKERS.
HorrorENhorrorfactorycreepypasta
Description (written by the developer; not a statement by this register)
Welcome to the Crahker Factory. Be careful around dangerous machinery, failure to do so could result in death. It is not our responsibility to keep you safe, if you try to sue us we will always win. Do not snoop in areas you are not supposed to. Do not listen to the voices that encourage you. 1983 - Philadelphia, Pennsylvania [Thank you to Rhodes_02 for many of the amazing models used in this game]
Last updated by the developer 31 May 2026, 01:36 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 00:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 14:20 | 86 | no change |
| 15 Aug 2026, 12:37 | 86 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.