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[RELEASE] Plants vs. Zombies: Nostalgic Zone

[RELEASE] Plants vs. Zombies: Nostalgic Zone

A Roblox experience owned by Plants vs. Zombies: Nostalgic Zone Community.

Tower defenseENPlants vs. ZombiesTower DefenseFan Game

Description (written by the developer; not a statement by this register)

Plants vs. Zombies Nostalgic Zone is a Plants vs. Zombies / PVZ fan-game, originally created and owned by tunnnn, however it is now under a new group of developers and is owned by @Minikume. The game involves defending your house in the front yard, back yard, and roof from a variety of zombies attempting to eat your brains. You need to defend 4 lanes on each side as you earn wins from beating the game, you can play a variety of modes that change the game in various ways. In addition, you can also play events which are similar to modes, but change less about the gameplay. Warning: This game is very laggy, higher performing devices are recommended.

Last updated by the developer 6 Jan 2026, 07:58 UTC.

0
playing (measured 18 Aug 2026, 19:06 UTC)
25,433
lifetime visits
68%
liked (27 👍 / 13 👎)
62
favourites (2.4 per 1k visits)
7 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 19:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Gamepass
453 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Botanist! · welcome12,237 · 0.00% win
Grasswalker! · progression321 · 0.00% win
Frial! · other302 · 0.00% win
Goodbye, Mushrooms! · progression244 · 0.00% win
Welcome back, mushrooms! · progression73 · 0.00% win
Cheater! · secret41 · 0.00% win
Why are you keeping these? · collection34 · 0.00% win
Wanna play Roof stage? · progression26 · 0.00% win
Became Jeff Bezos! · progression16 · 0.00% win
NO MORE ZOMBIES! · progression16 · 0.00% win
AGAIN? · progression14 · 0.00% win
BRIGHT IT OUT! · progression9 · 0.00% win
GOTTA GO GARGANTUAR! · other3 · 0.00% win
RAHHHHH! · other2 · 0.00% win
Mini. Mini Everywhere. · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

686968.518 August 2026 — 69 % liked27 October 2026 — 68 % liked18 August 202627 October 2026
2 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 19:1568-1
18 Aug 2026, 19:0669first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.